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Game



Game
2025
Edition of 26
59 x 75,5 cm

Multicolored screenprint on linen
with 4 pieces and 1 dice
for Smoke, Birds, Pun, Crisis. A Dialogic Glossary by Magdalena Kreinecker with Simon Nagy and guests, published by Textem






Game is based on the historical feminist board game Pank-a-Squith. “Pank” refers to Emmeline Pankhurst, leader of the British suffragette movement in the early 20th century, who fought for women’s right to vote. “Squith” refers to H. H. Asquith, the British Prime Minister at the time, who was initially opposed to the suffragette cause. The name Pank-a-Squith plays on this conflict, reflecting the struggle between the suffragettes and the British political establishment.

In the original game, players take on the roles of suffragettes and attempt to secure voting rights by navigating Parliament and overcoming political obstacles.

This format is reimagined through the lens of the lives of young female artists. The game follows a similarly winding, sometimes absurd journey. Instead of Parliament, the board traces spaces and moments from everyday artistic life.

The spiral design of Pank-a-Squith suggests a sense of infinity. Unlike the suffragette movement, artistic lives do not have a clear endpoint; they continue through repeating cycles of struggle and moments of joy. The simplicity and accessibility of games like Snakes and Ladders also inform the structure, leading to the image of an infinite snake.

Built as an Ouroboros, the game has no ending—only a loop of small victories, setbacks, and starting again.